First hour
Free Fly first session: what to do first
Use this page when Free Fly is already live and you want one clean beginner-safe first hour. The job is simple: leave the station, finish one easy loop, and log out with a fair impression.
Use referral code to start with 50,000 UEC.
Use the code during account creation. Then keep the first session simple instead of mixing signup stress with gameplay.
Create account + claim bonus
Where to paste it New accounts only
Quick answer
Short plan
Your first Free Fly hour is not for exploring everything. It is for one clean loop that tells you whether the basic feel of the game is worth more time.
- Keep the first loop easy. Spawn, claim a ship, leave the city, complete one simple contract, then stop.
- Use this only for the event version of your first hour. The main first-session guide is broader and less tied to Free Fly conditions.
- Do not open on hard mode. Skip bunkers, long cargo chains, and anything that needs too much context on day one.
- If the session feels rough, retest. Event chaos and setup problems can still distort an otherwise good beginner fit.
Do this now
- Set your spawn and orient yourself once so you do not repeat the same long walk if something goes wrong.
- Use an ASOP terminal, claim your ship, and do one takeoff and landing before you stack more pressure on the session.
- Run one short courier or delivery loop that teaches terminals, travel, landing, and a clean finish.
- Stop after the win and ask the only question that matters: would you willingly run another session after this one?
- If the answer is unclear because the session was rough, retest instead of turning that straight into a no.
What usually goes wrong
| Mistake | What happens | Do this instead |
|---|---|---|
| Starting with the wrong kind of mission | You turn the first hour into confusion and gear loss. | Use one simple courier or delivery loop first. |
| Switching goals every five minutes | You never get a fair read on the core loop. | Finish one clean loop before you try anything else. |
| Judging the whole game from one chaotic moment | You confuse event conditions with the actual fit of the game. | Retest once under calmer conditions or after basic fixes. |
Next steps
- Open the full Free Fly guide if you want the wider event context before or after this first hour.
- Open the broader first-session guide if you want the non-Free-Fly version of the same beginner flow.
- See what carries over after Free Fly if the first test worked and you are thinking about later buying.
- Use the buying guide only after this first hour already gave you a reason to come back.
FAQ
Can I do this without buying a package?
Yes. This page is for the Free Fly version of your first session, where you use the event window as your trial run.
What is the best first contract type?
A single simple delivery or courier job is still the cleanest first test because it teaches movement, terminals, ship handling, and a clean finish.
What if I cannot find my ship?
Use an ASOP terminal to retrieve it. If the ship is unavailable or destroyed, claim it and keep the rest of the test session simple.
Should I test solo or with a friend?
Solo is enough for the first loop. One experienced friend can reduce confusion, but you still want one clear session you can judge for yourself.
When should I think about buying?
Only after one clean first loop and at least one session you would actually want to repeat.